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Graffiti Gala

Graffiti Gala is a three-player interactive spray-painting game designed as a collaborative digital experience for users of all ages. Developed between January and April 2025 following an earlier concept ideation phase, the project explored how multiple users could draw simultaneously on separate devices while seeing their work synced in real time on a shared large display. As UI/UX Design Lead, I guided the visual design and user experience, conducted user testing, and worked closely with developers and artists to deliver an intuitive and accessible system within a tight development window. A key challenge was creating a smooth, unified interaction across three screens that felt immediately understandable to both children and adults without instructions. Through iterative design and testing, we refined interface simplicity, visual communication, and real-time feedback, ultimately implementing a system where each user’s drawing appeared live and was revealed on the central screen after a short delay to build anticipation. The final experience encouraged playful collaboration and creativity, and was well received by testers, who found it engaging, easy to use, and rewarding to share their artwork in a communal setting.

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